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	<title>cosmix.org &#187; Games</title>
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	<link>http://blog.cosmix.org</link>
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		<title>Clearly, DRM is not the best way to go to help prevent piracy</title>
		<link>http://blog.cosmix.org/2008/10/19/clearly-drm-is-not-the-best-way-to-go-to-help-prevent-piracy/</link>
		<comments>http://blog.cosmix.org/2008/10/19/clearly-drm-is-not-the-best-way-to-go-to-help-prevent-piracy/#comments</comments>
		<pubDate>Sun, 19 Oct 2008 19:12:41 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Computing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[simcity]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[willwright]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/?p=1355</guid>
		<description><![CDATA[Will Wright on the Spore DRM controversy: &#8220;I think one of the most valid concerns about it was you could only install it so many times. For most players it’s not an issue, it’s a pretty small percentage, but some people do like wiping their hard disk and installing it 20 times or they want [...]]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2008/10/19/clearly-drm-is-not-the-best-way-to-go-to-help-prevent-piracy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hacking the Original XBox</title>
		<link>http://blog.cosmix.org/2007/07/29/hacking-the-original-xbox/</link>
		<comments>http://blog.cosmix.org/2007/07/29/hacking-the-original-xbox/#comments</comments>
		<pubDate>Sun, 29 Jul 2007 15:04:13 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2007/07/29/hacking-the-original-xbox/</guid>
		<description><![CDATA[Here is a truly fantastic Google eduTalk on the original XBox security system by the founder of the Xbox-Linux project. If you were or are casually interested in hacking this is great eduTainment. Don&#8217;t miss it.]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2007/07/29/hacking-the-original-xbox/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The death of SimCity</title>
		<link>http://blog.cosmix.org/2007/06/14/the-death-of-simcity/</link>
		<comments>http://blog.cosmix.org/2007/06/14/the-death-of-simcity/#comments</comments>
		<pubDate>Thu, 14 Jun 2007 20:15:33 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Ramblings]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2007/06/14/the-death-of-simcity/</guid>
		<description><![CDATA[I still remember clearly the first time I saw SimCity run on a friend&#8217;s computer, back in 1990. It is hard to describe the feeling, but it was more or less one of the most impressive pieces of software I&#8217;d seen, not for what it was as a game, but for what it represented: a [...]]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2007/06/14/the-death-of-simcity/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>If we fail, it is because we positioned PS3 as the Mercedes of the video game field</title>
		<link>http://blog.cosmix.org/2007/03/20/if-we-fail-it-is-because-we-positioned-ps3-as-the-mercedes-of-the-video-game-field/</link>
		<comments>http://blog.cosmix.org/2007/03/20/if-we-fail-it-is-because-we-positioned-ps3-as-the-mercedes-of-the-video-game-field/#comments</comments>
		<pubDate>Tue, 20 Mar 2007 16:11:59 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2007/03/20/if-we-fail-it-is-because-we-positioned-ps3-as-the-mercedes-of-the-video-game-field/</guid>
		<description><![CDATA[An interview with Howard Stringer, CEO and President of Sony Corporation of America. Most of the info there is well known: How Sony&#8217;s departments and engineering efforts were too fragmented for years, how politics made or broke products, how it lost the digital music media war before it even started. What really caught my attention [...]]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2007/03/20/if-we-fail-it-is-because-we-positioned-ps3-as-the-mercedes-of-the-video-game-field/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>There&#8217;s a new SimCity game in the pipeline</title>
		<link>http://blog.cosmix.org/2006/12/30/theres-a-new-simcity-game-in-the-pipeline/</link>
		<comments>http://blog.cosmix.org/2006/12/30/theres-a-new-simcity-game-in-the-pipeline/#comments</comments>
		<pubDate>Sat, 30 Dec 2006 18:26:44 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[simcity]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2006/12/30/theres-a-new-simcity-game-in-the-pipeline/</guid>
		<description><![CDATA[Hmm, can Maxis deliver on yet another edition of this once pioneering social simulator? How will SimCity fare against the promising Spore and Sims 3?]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2006/12/30/theres-a-new-simcity-game-in-the-pipeline/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tim Schafer&#8217;s reunion with the musicians.</title>
		<link>http://blog.cosmix.org/2006/10/11/tim-schafers-reunion-with-the-musicians/</link>
		<comments>http://blog.cosmix.org/2006/10/11/tim-schafers-reunion-with-the-musicians/#comments</comments>
		<pubDate>Wed, 11 Oct 2006 11:46:03 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Computing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2006/10/11/tim-schafers-reunion-with-the-musicians/</guid>
		<description><![CDATA[I just visited Tim Schafer&#8217;s DoubleFine news page and read about the Video Game Live concert that took place on the 21st of September 2006. The fact that the concert was somewhere in the Western U.S. &#8212; most probably California &#8212; made any prospect of me attending extremely remote, but still it would have been [...]]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2006/10/11/tim-schafers-reunion-with-the-musicians/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jackson, XBoxes and spin.</title>
		<link>http://blog.cosmix.org/2006/09/28/jackson-xboxes-and-spin/</link>
		<comments>http://blog.cosmix.org/2006/09/28/jackson-xboxes-and-spin/#comments</comments>
		<pubDate>Thu, 28 Sep 2006 07:42:38 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2006/09/28/jackson-xboxes-and-spin/</guid>
		<description><![CDATA[King Kong director Peter Jackson has agreed a deal with Microsoft to create what he describes as a &#8220;new form of interactive entertainment&#8221;. New? It&#8217;s been here since the late 70s and it&#8217;s called Adventure Games. And guess what, it&#8217;s dead.]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2006/09/28/jackson-xboxes-and-spin/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>A puzzle</title>
		<link>http://blog.cosmix.org/2006/08/26/a-puzzle/</link>
		<comments>http://blog.cosmix.org/2006/08/26/a-puzzle/#comments</comments>
		<pubDate>Fri, 25 Aug 2006 21:20:50 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Computing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Pointers]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2006/08/26/a-puzzle/</guid>
		<description><![CDATA[Ι played this flash puzzle about a year ago and a friend just reminded me of its existence. If you haven&#8217;t seen it, you should; it&#8217;s quite fun. [Check this out too. By the same guy]]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2006/08/26/a-puzzle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Japanese dislike of PS3</title>
		<link>http://blog.cosmix.org/2006/07/01/japanese-dislike-of-ps3/</link>
		<comments>http://blog.cosmix.org/2006/07/01/japanese-dislike-of-ps3/#comments</comments>
		<pubDate>Sat, 01 Jul 2006 16:45:14 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Computing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[Ramblings]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2006/07/01/japanese-dislike-of-ps3/</guid>
		<description><![CDATA[&#8216;Cause sometimes the facts are not everything. It&#8217;s {also, largely} the expectations. Things are looking increasingly bleak for PS3. Let&#8217;s hope Sony manages to turn things around.]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2006/07/01/japanese-dislike-of-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Lion&#8217;s head on a plate.</title>
		<link>http://blog.cosmix.org/2006/04/10/the-lions-head-on-a-plate/</link>
		<comments>http://blog.cosmix.org/2006/04/10/the-lions-head-on-a-plate/#comments</comments>
		<pubDate>Mon, 10 Apr 2006 12:45:03 +0000</pubDate>
		<dc:creator>cosmix</dc:creator>
				<category><![CDATA[Computing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Pointers]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://blog.cosmix.org/2006/04/10/the-lions-head-on-a-plate/</guid>
		<description><![CDATA[Microsoft has announced that it has bought Lionhead Studios, one of the UK&#8217;s leading (and controversial) game development companies. Microsoft most probably has no clue as to how Peter Molyneux (its head) works and I suspect it&#8217;s not going to be too long before he leaves LH with a select team to found another company [...]]]></description>
		<wfw:commentRss>http://blog.cosmix.org/2006/04/10/the-lions-head-on-a-plate/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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