Clearly, DRM is not the best way to go to help prevent piracy

Will Wright on the Spore DRM controversy:

“I think one of the most valid concerns about it was you could only install it so many times. For most players it’s not an issue, it’s a pretty small percentage, but some people do like wiping their hard disk and installing it 20 times or they want to play it 10 years later.

Spore doesn’t seem to be anywhere near what it was promised to be — in 10 years it is quite probable that few will remember it (let alone play it), unless it is followed by vastly improved sequels. That cannot be said, however, for several of Wright’s other games. SimCity 3000 is still enjoyed by many, 9 years after it was released, especially as it was (and probably still is) part of several ‘classics’ low-price bundles. SimCity 4 is practically universally still considered superior to the ‘Societies’ spin-off and still enjoyed by millons globally. And while it may be true that the, ever-elusive, ‘market’ could, potentially, boycott games in lieu of their ridiculous DRM, Wright’s response is unfortunate in the way it treats both replayability and consumer rights.