Category Computing
Tim Schafer's History of Videogames Adventure
You may have heard of him. No? Well, sc**w you! Because, err, you should.Tim Schafer's video mini autobiography for Gamespot. Must see for all those that have enjoyed any/all of Day of the Tentacle, the original two Monkey Island games, Full Throttle, Grim Fandango or his later creations at Double Fine Productions.
Bletchley Park, by Google.
Unbiased.
A PC Emulator in Javascript.
Some thoughts on Ubuntu Unity
A lot has been said and written about Ubuntu Unity, the new ‘shell’ that’s replaced the ‘classic’ default GNOME desktop in Ubuntu 11.04. Despised by many that interpreted Canonical’s break from the ‘open-source’ norm of restricting modifications to upstream platforms to a bare minimum, as a threat to the upstream projects’ existence (a valid point […]
Location and Privacy
Yesterday a story about Apple’s unauthorised logging of timestamped location data on iPhones running iOS 4.x versions of the system software was published in several articles in technical and mainstream media worldwide. This is important, not only because of the ubiquity of location-based services available to consumers worldwide and the significance of location in safeguarding […]
Javaless Guardian
My Ten Years With Mac OS X.
Ten years ago, on March 24th, 2001, Mac OS X came out. A first, publicly available, one point oh unpolished version of Apple’s ‘next’ (pun intended) operating system. An operating system that Apple had been trying, in one way or another, to create for more than ten years. Remember Pink? Taligent? Copland? Gershwin? Mythical codenames […]
Palm's Comeback
Jon Rubinstein is no stranger to success. He was the engineer that architected the iPod, Apple’s single most successful product for years, until the iPhone was released in 2007. After more than fifteen years working with Steve Jobs, Jon Rubinstein left Apple in 2006. Around ten years earlier he had returned to the company with […]