Tears of Steel is the fourth film (and the first live-action short) by the blender foundation and a giant leap forward for the community and the software. It is a sci-fi film that showcases recent work on blender, including Compositing, the Cycles render engine and many of the features introduced in the blender 2.6x series, like BMesh.
Like most blender foundation films, this one suffers from the the usual suspects: bad audio, bad accents and now, for the first time, they are complemented by pretty bad acting (the guy with the monocle is borderline unbearable) and a somewhat frustrating script; surprisingly I found the music to be more than decent; yet the true value of this film is the amazing work on blender and the impressive gfx and cgi the artists created for it. If anything, leaving æsthetics aside, Tears of Steel successfully showcases how far blender has come and will hopefully spur more people to contribute and use this amazing piece of open source software.